Thom Baguley:
> Mysticism I'm still not sure about (it seems designed to put off players
> from being mystics - which may not be a bad thing)
Many people have expressed this theory, which I initially discounted as wildly implausible -- why print rules with the express intent of having them not used? (Rules for NPC-only mystics could have been done much more concisely.) However, that was until Greg expressed much the same sentiment to me. *sigh*
Cheers,
Alex.
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