> These are the initial notes about my proposed reform of HW combat.
>
> RETURN OF THE SON OF HIT POINTS.
>
<snip>
> There are three levels of Wound that a character can take: Minor,
Major
> and Mortal. From Body we derive the number of wounds a character can
> sustain at each level 'paying' the cost with Body. Each point of
Minor
> Wound Capacity costs 1 Body, each point of Major Wound costs 3 Body,
> Each point of Mortal Wound Capacity costs 5 Body. A character should
> always purchase at least one Wound at each level if possible but is
> otherwise free to purchase however many he likes at each level.
This all looks pretty reasonable at first glance... One question
though, how does one go about increasing wounds as your Body score
goes up? If you only ever increase it one point at a time, can you
only add another Minor Wound level, or can you trade 3 Minor wound
slots for a major wound? If so, can you only do so when improving
Body, or (subject to narrator approval) at any time?