> > The degree of desparation seems marginal here: I was thinking of more
> > more like 2 or 3, myself. (Off the top of my head -- well, not
> > quite, but not remotely analysed, playtested, discussed, etc.)
> >
> > Cheers,
> > Alex.
> >
>
> We did playtest this idea back in Dec/Jan and found that it really,
> really prolonged combat. Even with taking the trade value down to 4, it
> was pretty long.
That's why I was guessing more like 2 or 3. Even then, I might not allow it entirely 'freely'. (Depending of the described action and described defence, for starters...)
Cheers,
Alex.
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