Re: Feat descriptions, once more.

From: Mikko Rintasaari <mikrin_at_...>
Date: Wed, 21 Jun 2000 02:00:45 +0300 (EET DST)


I also confess that I find 'bid what you want, describe it how you want' to allow a rather modest amount of creativity. Especially if the only effect of that description can be a sit-mod, and there's no guidance whatsoever for the hard-pressed GM as to what it should be, and it ends up playing a rather marginal role. The danger is that we end up playing the 'AP bidding game', with a descriptive gloss added on.

Cheers,
Alex.

  ---

This is pretty much exatly what I fear. And this if why I feel a need for quidelines and examples of the feats. So that people who wan't added complexity can easier convert the _excellent_ Glorantha source material onto a different gaming engine.

Wasn't that one of the reasons Hero Wars is so rules lite? At least this is what I remember hearing at a previous Convulsion.

And for the most part, it's working out real well.

The descriptions on Mostali and Aldryami in Glorantha book really wormed my heart (and stirred my brain). Was nice to see I hadn't drifted off the mark with my guesses. (Good 'ol "put beer into Greg and ask questions" helped too :) )

        -Adept

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