> > I would not allow Tough to be used commonly in battle as a
>defensive
> > edge, since it's already incredibly useful as the Final Action
> > ability.
>
>Hmm... not sure I see the logic, if you use Close Combat in battle,
>you could still use it as a final action (struggling back to your
>feet).
Tough is the ability you roll to see if you *can* make a final action. As I recall from playtesting, heroes with this ability had an advantage over those who didn't.
David Dunham <mailto:dunham_at_...>
Glorantha/HW/RQ page: <http://www.pensee.com/dunham/glorantha.html>
Imagination is more important than knowledge. -- Albert Einstein
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