Re: parrying

From: t.s.baguley_at_...
Date: Fri, 30 Jun 2000 11:45:27 +0100


> From: Wulf Corbett <wulfc_at_...>
>Subject: Re: Subject: Re: Re: Edges and Handicaps.
>>Using a 2-handed weapon (as in most games)
>>increases attacking potential, but decreases defense.
>
>I'd say in my experience defence was greatly improved by using spears
>or staves, even a greatsword. You have two hands to haul the thing
>into place to parry with.

Depends on context. I'm not convinced that 2H weapons are universally better at defending than sword and shield. For a start they are heavier and hence quite tough to change direction ... Anyway this is a standard game fudge. If 2H weapons are universally better (+armour and +damage) everyone will end up using them. I prefer trade-offs for game balance, YMMV.

>>e.g., increase armour or weapon rank by one (but not both in any single
>>exchange)
>
>You're assuming then that an 'exchange' is just a single attack and
>defence? Otherwise you can switch rapidly between weapon attacks and
>defences with two weapons, confusing the enemy and still getting the
>parry bonus. But it's nowhere to be seen in the rules.

I'm not assuming anthing. It was just an example. I can think of several others. The rules imply it a separate skill (e.g., Rurik's "two sword fighting") used to enhance close combat.

Thom

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