IO actually have been reding this, but since I've been summoned....
Attacker = Actor = The guy making the bid Defender = Opponent = The guy not making the bid
The labels "Actor" and "Opponent" switch every exchange.
"Winner" and "Loser" are independent of who made the bid this exchange, they are determined by the die rolls.
So, to calculate edges from equipment, the Attacker/Actor's weapon rank is subtracted from the Defender/Opponent's armor.
Joe the Actor has a Rank 5 greatsword, Jim the Opponent has Rank 3 armor.
Joe bids 5 AP.
If Joe wins his bid is calculated as 7 AP (5 AP bid, plus (5-3= ^2) from
weapon ranks). Jim will lose 7, 14 or 21 AP, on on a 1x, 2x or 3x result.
If Joe loses his bid is calculated as 5 AP (bid only, the ranks are
ignored). Joe will lose 5, 10 or 15 AP.
In the next exchange, Jim is the actor/attacker and Joe is the opponent/defender. Now Jim's weapon rank is subtracted from Joe's armor rank to determine the edge/handicap.
Roderick
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