Oh yes.
>I ask because in the
>sessions I've played, we tend to make those bonuses/penalties rather than
>edges/handicaps. Could be just old habits, I suppose.
Depends on the modifying factor. Some are bonuses, some are edges, some are AP-boosters.
>Or do you see magical enhancements as being "proper edges"?
That too.
>It's seemed
>to us that most feats are more specific than that - e.g. Unbreakable
>Shield increases your shield's armor rank, it doesn't make you a better
>fighter in general.
I don't use weapon/armour ranks. In my games, augmenting with 'unbreakable shield' would give your opponent a handicap when you defend with your shield.
-- - Mikael Raaterova [.sig omitted on legal advice]
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