Re: Missile Hit Locations

From: KYER, JEFFREY <jeff.kyer_at_...>
Date: Wed, 19 Jul 2000 11:48:58 -0400

> To be frank this is further along the 'simulationist' route than I want
> to go. I'm willing to have some sort of tally of physical combat effects
> but hit locations aren't really needed and would slow down speed of
> combat resolution too much.
> --
> Michael Cule
>

I have to agree. It would re-introduce the thing I just hated about RQ -- the sheer amount of bookkeeping and dice rolling.... I like a combat taking only a few minutes to resolve.

No reason to go turning HW into RQ4, afterall.

Jeff

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