Re: Berserks

From: Wesley Quadros <wquadros_at_...>
Date: Thu, 20 Jul 2000 13:38:21 -0700

Message: 8
   Date: Thu, 20 Jul 2000 12:26:11 -0000
   From: "Jarec Basham" <jarec_at_...>
Subject: Re: Berserk OTT!!

>Last night the party were fighting a band of Trollkin and winning
>very easily. The player, a Humakti, rolled for berserk and failed the
>roll. So he then used a Hero Point to force a success and go Berserk.

In our games HP have to be declared before the dice roll. That is a house rule and it works quite well for us. It changes the HP away from being a "Get out of Death Free" token.

>With two levels of mastery he was routinely getting a critical
>against the Trollkin and gaining AP at a frightening rate. This seems
>to be the case, a successful berserker with mastery gains AP almost
>exponentially, like a sponge for the AP in the combat.

This depends on what he is fighting. Have a zorak zorani berserk show up and watch them hack each other to death.

We have a berserk in our campaign (a Yinkini if you'd believe it) and he has never managed to soak up AP like that. He keeps doing things like charging a Lunar shield wall on his own. Or attacking a 20' demon with his claws while we were all deciding if we wanted to flee.

Wesley

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