Re: Re: Berserking Revisited m2

From: KYER, JEFFREY <jeff.kyer_at_...>
Date: Tue, 25 Jul 2000 09:33:08 -0400

philip.hibbs_at_... wrote:
>
> >> First of all Humakt is how you guys want
> >> him to be.
> >
> >With in reason, a Humakti with healing magic
> >is definitely a bit off base.
>
> RQ gave Humakt with "Heal" spell, but I interpret this as "Continue despite

I don't know if that's exactly a valid argument. RQ gave just about EVERYONE and their duck a spirit magic heal spell. Did Humakt have access to a Rune Heal Spell? That would be a more powerful indicator of what's what.

> wounds" ability, which can be done with "tough" or "ignore wounds" ability
> in HW. Others can be helped along with "improve morale", "lead troops", or
> even "close combat", using the AP lending mechanism.
 

Yep. Tha's how I do it. We have a Humakti who has the 'True Grit' ability. I'm almost tempted togive it to him as an affinity gained through the Eastwood subcult of Humakt. (John Wayne's an Orlanthi, I reckon)

Mmmm. That might make a sufficiently silly heroic subcult for a game.

Jeff

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