Re: consistency; feats

From: David Dunham <dunham_at_...>
Date: Fri, 11 Aug 2000 07:58:05 -0700


Richard wrote

> I don't want a world where the rules change week by
> week. You can get around that in HW, but it essentially you have to
> create a *lot* of house rules.

FWIW, we played several years and I don't remember we had more than one or two house rules (and at least one of those is now a written rule), the only exception being to ignore some of the changes in interim drafts (that were then changed back). I don't recall things changing from week to week (other than new rules drafts).

Everyone's playing style is going to vary, but I think this is to some degree a theoretical worry, which isn't as bad in practice as you fear.

Mikko gave an example

> Hrolf Swordthane was a famous fighting hero in his time, and I've
> learned his "Leaping Sword" feat from one of his followers. Hrolf was
> famous for throwing his sword at deadly accurasy, a last ditch move, but
> one that saved his or a friends lives on occasion. But lately I've
> started wondering... "Since the feat is called "Leaping Sword",
> shouldn't I be able to make the enemies swords leap right out of their
> hands!"

Aha, now I understand why people want the myths of feats. In this example at least it gives you a great excuse for telling the player he's off his rocker.

It's also a poorly named feat, which should probably be called Sword Throwing, but I concede that several published feats are similarly poorly named. Unfortunately, Hrolf probably did call it his Leaping Sword Feat, having some poetic inclination.

I still think a myth is overkill for most feats, which could either have a slight renaming or an explanatory phrase.

BTW, a more plausible improvisation would be to use the feat to knock someone out by hitting them with the hilt of a thrown sword (which is not what Hrolf ever did).

Even if all I had were the two words, and a player has only used the feat to throw swords, I might impose the rule about having to touch to make the magic work.

David Dunham <mailto:dunham_at_...>
Glorantha/HW/RQ page: <http://www.pensee.com/dunham/glorantha.html> Imagination is more important than knowledge. -- Albert Einstein

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