Re: "Sufficient" detail

From: Steve Dempsey <eg0sum_at_...>
Date: Wed, 16 Aug 2000 10:43:11 -0000

Hero Wars doesn't work by definitions, it works by evocative language. Feats are not written to give you hints about what the author had in mind, they are written to give _you_ food for thought. <b>It's not a flaw, it is a feature.</b> It is a different way of thinking about rules.
>>>>>>>

Ah, the Microsoft answer!
If this were so then nobody would ever be Gregged.

Anyway I want to play in Greg's game. I wouldn't say that this is a fault, just an interpretation. With more information, it should be possible.

Steve

Powered by hypermail