Re: Clarifying Combat/Extended Contests

From: Sir Ethilrist <stefan.drawert_at_...>
Date: Thu, 07 Sep 2000 15:59:00 +0200

philip hibbs explains:

> Here's an outline procedure:
>
> 1. Actor decides what he is doing
> 2. Actor decides what ability is most appropriate for this action
> 3. Referee applies appropriateness modifiers
> 4. Defender decides what ability to resist with, optionally describes
> reaction
> 5. Referee applies appropriateness modifiers
> 6. Both roll
> 7. Switch roles and repeat
>
> In the first action of the first round, steps 2 and 4 determine the
> starting APs, modified by steps 3 and 5.
>
> Note: The defender should always have knowledge of what the attacker is
> doing in stage 4, but the narator may, I suppose, say "Something's moving
> in the bushes - what ability are you going to react with" if the
character
> has failed to spot them.
>

For some odd and unexplainable reason, I thought that one would have to use the same ability for acting and for reacting. Your listing makes it a lot clearer to me, thanks. (did I suffer from some brain-resident-krasht-kids?)

wondering, stefan

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