I will run a HW session next month, and have a tiny problem.
What should I treat Flaws ?
For example, if a durulz (Small 14, Boastful 12) try to move a big rock
(regist 1W) or convince a suspicious merchant(Suspicious 5W), what
should I treat it?
Any suggestion appreciate.
Thank you in advance.
Tadaaki Kakegawa
e-mail: yelmalio_at_...-net.ne.jp
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