God-talkers have "Sense spirit nearby ..." and "Sense god nearby ...". I allow them to use these to sense magic of the appropriate type (being the work of spirits, gods, daimones). As for detecting sorcery I'm not sure. I quite like the idea that they don't detect (hence souless). Of course all magical effects are detectable by normal senses with an improv. modifer ISTR. Thom
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