A mounted archer could augment Skirmish with an appropriate Riding ability, while a footman could augment Charge At Foe with an ability such as Running or an affinity such as Fly. Thus an initial contest could take place before melee, between two opponents' Maneuver abilities or between one's Maneuver and the other's Ranged Combat. Any penalties from that contest can be carried over to the actual Close Combat, reflecting actual injuries sustained or loss of morale in the face of the advancing enemy. I'll work up an example or two in the next day or so, to illustrate how it might work.
Thoughts? Opinions?
Powered by hypermail