> But if you have to improvise, then it's using the affinity, isn't it?
> One couldn't use a Salmon Jump feat on dry ground, but could well
> improvise a magnificent leap from one's movement affinity?
Uh, salmon jump is a real world thing. It means jumping straight up, turning in the air (like jumping into a pool) and coming straight down. Then one does a neat ukemi or a more western tumble to come out of it without breaking one's neck. It looks really impressive, and with the magic I'm sure one can jump right over tall people. A neat trick in combat, but don't try it in heavy armor (in my game, that is)
But I don't think it's meant to have anything to do with water, really. The leap just looks like a salmon jumping.
-Adept
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