> A couple of questions about leaving the Heroplane with stuff.
>
> When I specifically quest to get an item, how does this item come
to
> me at the quest's end? Does it:
> * appear as one of the quest items, that now has special powers?
> (KoDP method.)
> * miraculously appear out of nowhere?
> * "migrate" to my location through mortal intermediaries? ("Hey,
look
> what someone left in the turnip wagon while I was in Apple Lane!")
> * become an item that I can "make" in the future? (i.e., my friends
> and I quest to find the Lottery Sword, then smith a replica
> afterwards which has the powers we gained.)
>
> Personally, I suspect that any or all might occur, depending on the
> myth in question and the level of support received. But some of
them
> lead to intriguing logistics problems for the GM. For instance, I
> quest to turn strangers into allies. If I read the books right,
some
> people will "represent" the strangers in the quest (can be some of
my
> supporters, or even some local criminals). My quest succeeds. I get:
> * supporters who now exhibit new and strange powers, or criminals
who
> exhibit new and strange powers and are not unfriendly to me.
> * people who appear in my tula; no one saw anyone enter during the
> ritual.
> * people who arrive at my tula during the quest, and stay
afterwards.
> * a bonus the next time I try to ally people to my cause.
>
> Is this substantially correct?
>
> Roland
I don't know if this is correct, but I like it.
Thank you, Roland.
I especially like the subject-line: without the "h" the matter seems
more relevant!!!
Ciao
Gian