Re: Many heroes against one big nasty beast

From: Jeff <jeff.kyer_at_...>
Date: Wed, 11 Apr 2001 15:34:15 -0000

Why not? Its a heroic game!

Of course, there's always huge men in legend and myth. Paul Bunyan and his Big Blue Ox of the folks the South springs readily to mind.   

And, the quote in 'Morden Defends the Camp' of 'Ah, not a Strong Man but a Big one' when he sees Voganth the Big Man show up.

There's going to be some stuff on Voganth in Storm Tribe. He's one of the sample Heroe cults.  

> For me, any ability represents 'how well you know to use this'.
> So Strong 5W means you have learnt to use your strength particularly
> well, and Large 5W also (to get leverage, use your weight or
> whatever).

Maybe. But I'm more used to absolutes. If I have Storm Magic a 5w4, that means I'm on a par of using that magic with most Umbroli and some minor gods.

> I'd the impression that was more or less the case for any ability,
so
> why a strictly defined sense for Large, using it as a SIZ rating in
RQ

As Ttrotsy has mentioned, its because, with Large we NEED a rule for 'how big is it'? If only for comparison purposes.

> Not that it changes anything in particular during play.
> Well sorry if I cannot explain it any better. I never really thought
> about this abilty before.

Its not something that needs be dwelt on. If your method works for you, then that's the right method. I just use a slightly different one. And, I admit, my game is more heroic than some of the ones here. The heroes will become Heroes, given time. And I like that.

For what its worth to you, I think you're doing fine.

Jeff

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