After re-reading some carmanian material (Tales 16, HW Glorantha, NB website, ect) I am starting to feel like I am seriously off the mark in trying to describe the Cults of Carmania. I keep drifting in the direction of large homogeneous religious institutions. From what I am reading, that isn't very "carmanian".
I am reminded of two quotes by Nick Brooke:
>From this I feel that Carmanian cults are small, insular, and fragmented. Further, the carmanians seem to adore the gods they worship less than most theists. It seems more likely that they practice specific rites in order to gain affinities. In other words, they come close to using Improper Worship (i.e. sorcery to worship a God). They wouldn't call it sorcery, since that is forbidden, but their secret rites and ceremonies are probably very different from those of the god's traditional worshipers.
Thus, a Hazar might worship Aronius Joranthir as a primary cult, but also study his family's secret "Liber Turos" for the odd shaker affinity. He might also venerate his House's sainted heroic ancestor, or attempt to control a local spirit (God of the Mountain, ect) for its help in weakening an enemy. If they are in a vassal House, they might be required to participate in a ritual empowering their patron's Founder - and get nothing but the Fazzik's favor out of the deal.
This would answer a question one of my players asked: "Since their cults are so fragmented, shouldn't the Carmanians suck at magic?" The answer would be, "Variety makes up for intensity". The Lunars are powerful because they have *both* variety and intensity.
Am I on the right track, or is this just balderdash?
~Kevin
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