mmmh
I think your reply falls in the first category, after all (for the love of discussion, of course: I do not intend to force my pattern of thinking on anybody).
> Humans are human: but in Glorantha, they *also* have
> access to facilities that let them go beyond human
> limitations and become gods. If they attain this
> state
> while still subject to human weaknesses, the results
> can be unfortunate.
So "human weakness" could be represented in
herowars/quest terms as a huge flaw (let's say 10W3)
which is implicit in any human hero description (much
like darksense for uz)?
Superheroes get to deal with it sooner or later?
> Of course, in the RW, humans can have access to
> nasty
> technological things like nuclear warfare (and, come
> to think of it, cars: what's that but a "run fast"
> ability?) that give god-like (or at least,
> super-human) powers: and again, this is not
> necessarily a good thing.
Technology is a thing that I can have or not, sure.
Anyway, it doesn't change my human nature, I think.
But I don't think it's correct to compare Gloranthan
magic to technology.
To use a car you have to get one and then learn how to
use it.
To be a Devotee of Humakt, you have to, well, _be_
one. You can't just learn it. You are called (by
Humakt) to be part of his entourage.
Does this fact make your Humakti an alien (much more
than a car driver is an alien if compared to a X
century peasant)?
Ciao,
Gian
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