Some Common Magic answers

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Mon, 30 Dec 2002 14:27:01 -0800


> "Common magic"? Is this something you have gleamed from privileged
> sources belonging to the higher levels of the GTA?

Yep. heroes get access to manuscripts long before publication now (after some complaints that Herodom had no real benefits (other than free product) and also to help the error-checking and proofreading of new material).

> If it is, I can only sigh and wonder when Issaries is going to bother
> about continuity...

Err, when have they in the past? C'mon, there is a reason that the verb "To Greg" exists.
Actually, Common magic was left out of Hero *Wars*, to Greg's dissatisfaction.

>The introduction of Common Magic in HQ has been discussed widely.
>However, I was sure from those discussions that it would be available
>only to those who had not chosen any specific magical path. Therefore,
>no Humakti (simply because they ARE Humakti, and therefore had chosen
>Humakt's magic) could use it.

Common magic is low-level stuff - yeah, you could probably spend the HP to raise it to reasonable levels, but it's cheaper to join a cult/church/tradition and narrow your magic. Common Magic is kind of the "background radiation" magic that Glorantha has - remember, everyone has some magic - maybe not a lot, and maybe not that useful for adventuring (Plow Swift, Nurture Bud and Find Good Fertilizer won't be at the forefront of Harrek's magic choices...), but perhaps useful for the low-level Average Joe's needs.

You *can* use CM and your Cult magic, but you don't get the nice HP price-break that narrowing your magic gives you. RR

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