Re: Meldek in our midst

From: Guy Hoyle <ghoyle1_at_...>
Date: Tue, 14 Nov 2000 14:32:42 -0600


On 14 Nov 2000, at 19:15, Phil Hibbs wrote:

> Can annyone think of a cool reason why an Orlanthi clan might keep a Meldek
> sorceror around. I have an awkward player who insisted on playing a sorceror
> character in what was supposed to be a typical Orlanthi clan based game. He
> isn't even an Aeolian, his magic doesn't fit.
>
> One factor that helps is that the clan in question can field the largest
> army of any in Dragon Pass, and the character has a mastery in "Military
> Genius".
>
> I'm looking for plausable reasons to not have him killed.

A convenient prophecy would be a good way ("And a stranger shall come out of the hated West, bearing strange magics, knowing of no gods; yet shall he know the words of greeting, and be as a friend unto our tribe in its day of peril.")

Guy

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