wrote:
> Jeff Kyer wrote:
>
> We have had about 6 sessions (Bruce? Roger?) and started in
> November. I think that there is always a bit of a lag between a
game
> coming out, and people playing it on a regular basis, instead of one
> of 'trial sessions'. As for ability levels - well most of us are
> still learning (though bruce has quite a fund of expereince of HW),
> so a few things get missed (or ignored for simplicity) at the moment
-
> handing out hero points every time (I think, unless Roger is
> deliberately being tough on us) In addition those 6 sessions only
> represent something like a week of elapsed Gloranthan time. We have
> not yet reached a point where would be improving skills between
> adventures. I imagine our rate of improvement will increase as we
> get more practice with the system.
Interesting. Most groups seem to be playing with a certain amount of
time between games -- that allows for relationships to flower and clan
life to continue. however, you *are* supposed to get HP to spend
between sessions. And yes, you ARE allowed to improve between
sessions -- its not like RQ where you had to wait a week to digest
what you learned....
I know when I learn something new at work, I start to use it right
away! =)
Most of the groups seem to be playing 2-3+ sessions per season with
Dark Season being a big chunk of 'downtime' for the group.
Jeff