Re: Re: Greg Stafford on Fetches and Commentary

From: Graham Robinson <gjr_at_...>
Date: Tue, 12 Dec 2000 16:09:35 +0000 (GMT)


On Tue, 12 Dec 2000, Tim Ellis wrote:

> I think the point is that a (disembodied) Spirit on this side can
> always escape back to the Spirit plane when threatened - a sort
> of "reverse shamanic escape". If you allowed your Shaman to capture
> spirits in this way, then you would have to allow them to capture him
> when he is on the spirit plane...
>

As someone alreayd pointed out, the spirit can. Shamanic Escape can also be opposed by spirits.

Another point is that it can be difficult to allow shaman characters to gather powerful spirits if they aren't allowed to bind those they defeat in the mundane world. When you have five players they aren't going to take kindly to one of their number constantly having to roleplay situations where they aren't involved. Remember, the shaman can only buy might 12 spirits between sessions.

As a compromise we've been playing with "a defeated spirit in the mundane world can be bound into a fetish if the shaman's bind wins a simple contest against the spirit's might". Given the discussion here, I might rule that it's against the spirit's shamanic escape, but that is normally equal to the spirit's might.

As for capturing a person's spirit, I would think they would need to be (a) an animist and (b) dead.

Cheers,
Graham

-- 
Graham Robinson			The Stable Yard - Internet Solutions
gjr_at_...		http://www.thestableyard.net

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