Re: Re: running little heroquests

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Sun, 29 Feb 2004 09:57:05 -0800


> This problem came up for what I've worked on for Prax.
> I always envisioned many Waha Paths as slipping into
> and out of the Hero Plane. The way I'm handling this
> is that some places are so propitious for crossing
> into the hero plane that the players slip across it
> without volition, or with the slightest action. That
> is stetching the values in one table, but does not
> destroy the mechanic. I'm not sure the same works for
> you, since Heortling quests tend to occur at one place
> (stupid groundmen). Perhaps the elaborate preparation
> -- dressing up as the god, choosing the most god-like
> person around, etc. -- is what does it?

Page 198 - Power Spots and Accidental Transitions. Doesn't break any rules at all.

RR
It is by my order and for the good of the state that the bearer of this has done what he has done.
- Richelieu

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