RE: RE: QW

From: Jane Williams <janewilliams20_at_...>
Date: Tue, 15 Feb 2005 18:32:41 -0000


> Jane Williams:
> > This led in some
> > circles to using one weapon till it hit, ticking the skill, then
> > changing to secondary weapon, using it until you hit, etc. Nasty.
>
> In my group we called that 'tick-hunting' and GMs would
> punish it in various ways. I once had a Giant Tick drop on a
> players head. A more mundane solution was to rule that if
> you're swapping round weapons in that style you're obviously
> not feeling stressed by the fight and you don't get
> experience for it at all.

We had the people who also did reenactment combat explain how long it takes to swap weapons, and what happens to you while you're doing it. (You die.)

> Has anyone found players doing this in HQ?

Not me. The problem is usually deciding which of the many game-relevant options to spend those precious HP on.

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