RE: Re: Winter Animist Practice or Tradition

From: Jane Williams <janewilliams20_at_...>
Date: Tue, 21 Jun 2005 07:13:47 +0100

 

> Jane (as is often the case) has a useful line of thought.

I'm trying to remember which list we're on. This is the pragmatic "how do I make it work in my game" one. Figure out what you want to do, then justify it, not drag out obscure references that might stop the fun if they were still valid.  

>>  So, for maximum gaming pleasure,

> > they are two different entities who are often
> > confused. Maybe there were twin sisters who had to
> > make the same choice as Yinkin, and one chose each
> > way? Make it triplets and have one be a Saint if you
> > like!
> >
>
> I'd probably avoid the triplet things, although I'm not sure
> of Malkioni
> influences in the area that may or may not justify such a thing.

So would I, but it seems possible that others would have a use for them.

> But given that virtually every major natural phenomenon (the sun, the
> winter, the dark, the mountain, the river) is going to have at least a
> God and a Spirit associated with it,

That, I think, may be going too far. In this case we know of a being treated as a god, and a being treated as a spirit, with a question as to whether they're the same. I doubt if that applies to *everything* else. Generalisations rarely work in Glorantha.

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