Re: Re: A Good Cop

From: Light Castle <light_castle_at_...>
Date: Fri, 24 Jun 2005 12:51:31 -0400


Hey Maddy.

Thanks, I know of the vigeles. But I (like many others) associate the Roman style more with the Lunars. So I would probably use something along that model to represent how the Lunars start doing it, in contrast to what he was used to before (if I want to throw that into contrast.)

LC

On Fri, 2005-24-06 at 07:30 +0100, Madeleine Eid wrote:
> A more classical example is the vigeles of Ancient Rome. Originally
> just a night-time fire fighting force, the detection and apprehension
> of criminals became part of their duties. Various of the Falco
> novels deal with the vigeles - Three Hands in the Fountain & Time to
> Depart are probably the best in that regard.
>
> TTFN
>
> Maddy E
>
> > Date: Wed, 22 Jun 2005 15:43:43 -0400
> > From: Light Castle <light_castle_at_...>
> >Subject: A Good Cop
> >
> > I was hoping to pick the brains of all you smart people a bit.
> >
> >A player joining my game wants to basically make a police officer. As
> >some of you know, I'm playing in Karse just post-invasion, and he wants
> >to play someone who was some sort of officer of the law before hand,
> >dealing with the aftermath.
> >
> >I like the character concept, but of course a city in Glorantha isn't
> >going to have something resembling a modern police force, is it? Given
> >the mixed Heortling/Esvulari heritage of Karse, what kind of laws and
> >law enforcement might it have had? (I'm looking broad brush, not
> >absolute detail, of course.) I can't see it just being traditional
> >Heortling wereguild/feud based justice in a city liked that, although
> >those elements should still exist, I would think.
> >
> >Anyone have some good suggestions for historical parallels or ideas I
> >could use?
> >
> >Thanks.
> >
> >LC
>
>
>
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