> as who would like to record every augment
> of every die roll to put into the write up. You put down the stuff
> that is important.
If it's not important it should not be an augment (IMO). It seems to me that if you only put stuff in a story that matters and that HQ mechanics should simulate story making. Then again, I don't like the big-list-o-augment style of play.
Keith
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