RE: Choosing 'another way' and play-group trust.

From: Gareth Martin <gamartin_at_...>
Date: Tue, 13 Feb 2001 09:33:31 -0000

> In short, play a less combat focussed campaign can be a lot of fun,
> but before you can even try you need mutual player-narrator trust
> that it can work. If that trust is mis-placed it will probably be
> quite the miserable experience. If it is well placed, it can be very
> rewarding.

Hear hear! One of the reasons I started looking for more narrative and less simulationist systems was because of this implicit emphasis in combat. Moving into games where resolution can be achieved in ways other than swordpoint is a a good thing.

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