> Suits me. And those affinities and feats even tell me
> how the NPC's relationship with the other NPCs around
> works. "Perceive Ambition, Everybody Has a Price...".
>
In game, I found these to be much more fun to use than the krarshtkids!
The Krarshti will sense your PCs inner motivation and may well offer
them to give them what they want.
And presto, a swift 'social combat', some relationships/character traits
against the Ambition Affinity.
> and at the moment "sense hunger" will be very handy
> (we're playing with vampires)
>
Oh, I never used it against vampires! My NPC used it to sense Uz, though.
>
>
>> * Hunger [Sense Hunger, Empty Stomach, Cutting
>> Teeth, Eat Earth & Stone,
>> Devour Body, Acid Mouth]
>> * Ambition [Perceive Ambition, Unspeakable Oath,
>> Everybody Has a Price,
>> I'll Be the Best, Bow Down Before Me, Understand
>> Power Plays, Create Rumour]
>> * Chaos [Spit Pratzim, Krarshtkid Skin, Hideous Maw,
>> Call Krarshtkid,
>> Multiply Krarshtkid, Dominate Chaos Creature]
>>
>
> yes, the last few will be the obvious ones.
>
They are the classical ones, very RQ-like. I'm not entirely satisfied by
them, but Hideous Maw is useful to impress people.
Philippe
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