Re: Re: Weapon Advantage

From: Roderick Robertson <rjremr_at_...>
Date: Thu, 21 Dec 2006 11:35:25 -0800


> Isn't there already something like that in Glorantha? Some kind of Axe
> that
> has a follower that's called Feet?

Nose-biter (and "Nose-biter's Feet"), from the Munchrooms adventure in Trollpak. A loving, intelligent Axe, created by an "enterprising Babeester Gor high priest"

In the Avalon Hill trollpak, it was raised to "Babeester Gor Priest-thing" status instead of (RQII's) "magical living Axe"...

RR
He was born with the gift of laughter and the sense that the world was mad R. Sabatini, Scaramouche
> LC
>
> On December 21, 2006 01:43 pm, Ian Young wrote:
>
>> By the way, your Blood Axe example reminds me of the Stormbringer
>> Test that I sometimes apply to games to see how well they can model
>> magical weapons. It's a lot like the Green Lantern Test that some
>> people apply to superhero games. My first thought was that your
>> example would be great for creating an Elric character with a
>> Stormbringer sidekick. Then I realised that perhaps a more fitting
>> application would be to create a Stormbringer character with an Elric
>> sidekick.
>>
>> Neat.
>>
>> !i!
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