That's the easy part, once you decide what's going on.
Take the feud idea. There's a feud, everyone knows it starts again in the summer. But the omens are wrong when consulted. Some scouts/raiders encounter the rival tribe resulted in strange information/an unexpected death/weird magic. The tribe is split as to what to do. Hook PCs to the different sides.
(This is really sketch)
> > OK, so what changes do we have? What would they
> > expect to see vs what is
> > there? They went to sleep during the closing, so
> > presumably there is a bit political shift.
>
> The HQ Voices description of them (Googled as being
> here:
> http://www.btinternet.com/~nick_brooke/voices/hqv_rathori.pdf
> ) shows one member as doubting whether their sleep had
> lasted any longer than usual: he grudgingly admits
> that since the planets seem to be in the wrong place,
> *something* odd must have happened.
*nod*
That's something, too. Don't even bring in the other tribe. The stars have
changed, what does it mean? (Set factions in the tribe, hook PCs in.)
> > Indeed it is. Did the people as a whole all wake up
> > at once? Did tribes wake
> > up separtely, as the ban thawed out it pieces? Is
> > this pre or post-Harrek?
> > (Should we avoid that question like the plague?)
>
> I suspect it's one question we can't avoid. Harrek
> will have been noticed. But the rest of it - I have no
> preferences, all options sound interesting. I don't
> (yet) know much about the background for them.
Seems it was a staggered wake-up.
LC
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