Re: Writing Non-Linear scenarios for HeroQuest

From: Ian Cooper <ian_hammond_cooper_at_...>
Date: Wed, 30 Jul 2008 20:24:04 +0000 (GMT)


>So I have a skeleton quest drawn up with 5 stages and a finale. I now needto flesh it out with conflict that brings the premise to a head and gives the heroes the chance to 'change the world forever'. <

Really busy, but not ignoring you. I will reply as soon as I can.

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