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In the two games of it I played (at Tentacles and Continuum, both last year), I found that the "freshness" requirement was sufficiently distracting from the story that it was at least as bad - and probably worse - than the old hunt for augments. Which made it harder to judge how the one-augment-only rule would have felt as the only change.
-- Trotsky Gamer and Skeptic ------------------------------------------------------ Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/ Not a Dead Communist: http://jrevell.blogspot.com/
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