I notice ithe author also lies in the famous "HeroQuest II is Simulationist" camp. I recently read the discussion about "Illusionism in HeroQuest" you had last year on StoryGames, Ian, and found it funny. The definition the Forge gives of "Simulationism" may be accurate, but is certainly misleading if it includes HQ 2 and excludes Hero Wars ;)
Il 28/11/2010 16.31, ian_hammond_cooper ha scritto:
>
> For those who may not have seen it, Chris has an interesting post on
> linking advancement to bring value based conflict into play. It meshes
> with discussions that often happen at our table:
>
> http://bankuei.wordpress.com/2010/11/26/heroquest-hack/
>
>
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