Re: Godking Hero Cult

From: sigaud_at_...
Date: Tue, 06 Mar 2001 09:22:32 -0000

> [posted from hw-rules]

Huh, pretty fast. Thanks.  

> >As most of the six parts of Kethaela are theist, I mostly thought
about it
> >from a theistic POV, but my first question would be : is it
possible for a
> >powerful enough hero to have hero cults from different kind of
magic users ?
>
> Yes. An example is Dormal who is worshipped by both the Holy
Country
> and the Malkioni in different ways. I've heard Greg say at Victoria
> that the Holy Country recognizes six (or seven?) ways of seeing the
> world (one being the lost perspective of the glorantha court).

I guess you mean something different from the four types of magic ? Each subkingdom a way, and Belintar the seventh ? (I never thought to link him with the glorantha court :-). )

> >(Belintar is not even dead yet, but I don't know if that's an
absolute
> >prerequisite to be worshipped)
>
> Belintar is known as the Living God and does have a cult.

Good. My players will be delighted to hear this. As the Holy Country is always described after his 'death', I wasn't sure it was that way 'in the good old days', when it's still a political and magical power.

> The People Whom God Forgot are stated to worship Primitive
> Technology. They are dominated by sorcerer/technicians who
> delight in inventing bizarre contraptions for the benefit of their
> people.

OK, so Leonardo is not an exception (that was my opinion from 'Genertela' and 'Glorantha')
I considered that these islands were also populated with a strange mix of Rokari, Hrestoli, other western sects and a few refugees from elsewhere. they came here because of the religious fredom given by the Godking. I'm wrong ?

(snip good things about God Forgot, thanks)

> What the initiates do IMO is something else. They seek various
> spiritual and mundane challenges so they can improve their mastery
> over luck and death.

So you link Belintar with Luck and Death runes ? I thought the expression was just poetic.
By the way, I suppose the Godking has a rune (as any god/spirit/saint) ? A cross between luck and death ?
(IMG I used a six branched star, to symbolize the six parts of Kethaela.)

> IMO it would be more like:
>
> Master of Luck: [Fortune's Favour, Luck of the Dice, It's A Million
to
> One Shot (But It Might Just Work...), Second Chance,
Coincidentally It
> Just So Happens That...]
> Master of Death: [Smite Troll, Assassinate Orlanthi, Fight Fire With
> Fire, Scorn Sacrificial Wound, Turn Water to Salt]

So you see the initiates as doing again the acts that created the Holy Country ? Pretty violent... I made them do this only during ceremonies taking place each year (mostly during Sacred Time), were they ritually reenact the miracles (the Godking plays his own role, the initiates play the different heros concerned by this)

> They can join whatever subcults there are of gods within the Holy
> Country (entry restrictions permitting) and their secret comes
> from that subcult. I'm unsure how it might work with the Aeolians
> or the People Whom God Forgot.

Can't they gain access to sorcery books ? Things like 'the Godking scripture', which, properly deciphered, would give magic ? IMG, there are a few malkioni (here since many generations) who consider him as a saint...

> As of now, there aren't much in the way of MoLaD since most of
> them were killed in the last tournament. There are a few floating
> about but they are unsure what has happened to the Pharaoh and why
> their magic still works. The Kethaelan authorities now want to
> be rid of them (for fear that they might bring back the Pharaoh)
> and so MoLaD now conceal their presence under a subcult and pretend
> to be Kethaelan fops and dandies.

Thanks. But that in the future IMG (my player won't love me for this, I'm sure).

   Philippe

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