[Jeff Kyer on geasa.]
> (There's a wonderful writeup on how geases work in Irish myth in
> 'Pagan Shore' which I'm very fond of!)
I've used this source as the model for how geasa work in my games. I
also like the weird, "grab-bag" quality of many "legacy" geasa.
Getting a strange one (like the Pains of Macha - can't remember its
exact name) because of the act of an ancestor is a great way to build
some interest in the history of your game in a PC who's mainly
interested in the combat system.
It is primarily for the "legacy" geasa that I adapted the random geas
generator I posted in the hw-rules Files area.
Will we see the Household of Death's geasa written up in Storm Tribes
or some other supplement? I'd love to have a baseline to use to
determine just how powerful geasa get in Glorantha.
Roland