Here is the full list of treasures from the KING OF DRAGON PASS computer
game, as examples of the kind of magic which a moderately powerful item
might contain. The descriptions are those from KODP itself, so you will
have to extrapolate specific HERO WARS effects.
- Alynx Log: Helps our sheep live longer.
- Amulet of Consolation: Helps the ring appease outsiders without
angering our own people.
- Arim's Cup: A splendid cup, made for the King of Tarsh.
- Bag of Friendship: Makes feuds harder to start.
- Bag of Winds: Helps drive off foes when we're raided.
- Bagpipes of Ronskei: Scares off trollkin in battle.
- Band of One Hundred: Helps our warriors, leaders, god-talkers,
hunters, and farmers in a hundred ways.
- Beard of Lhankor Mhy: Improves our knowledge of precedents.
- Bell of Uralda: Improves our luck during Earth Season.
- Bit of Kargzant: Helps organize the tribe.
- Bit That Bound Vivamort: Repels the forces of Chaos.
- Blacktail the Bull: A really fine bull, who sires more calves than
normal.
- Black Spear: A mighty artifact which improves the clan's martial
abilities.
- Board of Nails: Helps keep our farmers from becoming too unhappy.
- Bullroarer: Frightens horses.
- Burning Standard: Helps our warriors maneuver more effectively.
- Captured Spirit : Helps to perform rituals.
- Clay Cow: Keeps our cattle herds from becoming too small.
- Darkwind: Prevents enemies from eluding our warriors in battle.
- Dragon Cart: An antique cart, dating from the Dragon Empire.
- Dragonewt Armor: Whoever wears it excels at all things.
- Dragontooth Spear: Helps bypass fortifications and defenses.
- Dwarf Containers: Mysterious metal cylinders from the dwarfs.
- Earthshaker Battle Unit: Helps in raids.
- Eiritha's Paps : Helps calm affronted people.
- Eiritha's Switch: Helps convince bull-headed people.
- Elmal's Amber: Turns our slings and arrows into flaming missiles.
- Ernalda's Boots: Magic boots that grant wisdom to certain clan
members.
- Ernalda's Oven: Bakes bread with less grain than usual.
- Esra's Basket: Increases the yield of barley.
- Eurmal's Balls: Juggling balls that increase our magic if we have a
Trickster on the clan: ring.
- Eurmal's Shield: A brightly polished shield that helps us in battle,
if a Trickster's on the ring.
- Eye Mirror: Improves the effectiveness of our patrols.
- Farwalk Sandals: Tough old sandals that increase clan magic when we
take them exploring.
- Fear Spirits: When released, causes the enemy to flee in terror.
- First Arrow: A flint arrowhead with great hunting powers if Odayla is
on the clan ring.
- Flesh Man: A strange little puppet that helps Chalana Arroy resurrect
the dead.
- Footprints of the Wyrm: Helps us explore.
- Full Grown Son of Blacktail: A really fine bull, even more potent
than his sire.
- Garland of Reeds: Indicates our friendship with the Aldryami.
- Glass Coin: Helps us see through the bargaining tricks of others.
- Godbone: Bone-shaped piece of bronze, dating from the Gods War.
- Goldeneye Horse: A splendid horse which helps us maneuver in battle.
- Golden Horseshoes: Helps with heroquesting, especially Elmal Guards
the Stead.
- Golden Wheat Sheaf: Assists with the plant lore of our farmers and
healers.
- Grey Net: Helps us take captives in battle.
- Greysage Mask: A leather mask from the Knowing God that grants
certain clan members wisdom.
- Gustbran's Wheel: Reduces the time needed for exploration.
- Hammer of Urox: Helps us smite Chaos.
- Hate Torch: An ever-burning magic torch that grants certain clan
members cunning and strength.
- Head of Markanth: Our ancestor's skull, which can terrify our foes in
battle.
- Helm of Karse: Improves the morale of our weaponthanes.
- Heort's Balm: Turns the clan ring's practice of the law into magic
for our herds.
- Heort's Stone: A magic stone that helps us heroquest when we are in
desperate straits.
- Horse Skull: An item of prophecy.
- Horse-Spawn Bowl: Helps with many of our magic rituals.
- Humakt's Helm: Decreases the amount you need to sacrifice to Humakt.
- Humakt's Raven Banner: Wins a battle, but the standard-bearer dies.
- Humakt's Shield: Aids our fortifications.
- Humakt's Sword: Strengthens our Humakti when our battle goal is death.
- Humakt's Warning Rune: Warns against the Undead.
- Hunting Alynx: Aids us in all forms of hunting.
- Hunting Horn: Helps when searching for something.
- Ironhoof's Chain: Helps maintain good relations with the king.
- Iron Plow: An amazing plow that helps our farmers if Barntar is on
the clan ring.
- Iron Spike: Helps us as long as we oppose the trolls.
- Jar of Gods' Earth: Allows one successful sacrifice each year to
Ernalda.
- Kero Fin Ice: Reduces food spoilage.
- Kero Fin Kite: A magic kite that flies above our tula, helping
sacrifices reach the gods.
- Klanth of Orlanth: Strengthens warriors when they charge into battle.
- Lead Eyes: Warriors who die in battle strengthen clan magic.
- Magnet of Mostal: Dampens the effects of random chance.
- Many-Birthing Cow: Keeps our cattle herds from becoming disastrously
small.
- Mist Paper: When burned, creates obscuring mists.
- Moldy Book: Helps us compose poetry.
- Motion Rune Banner: An item of prophecy.
- Necklace of Axes: Helps those who hate the elves.
- Orlanth's Rattle: Helps some of our children grow up faster and
become mighty warriors.
- Perpetual Flour: Provides food for two families each year.
- Poem Which Must Be Eaten: Helps in political situation.
- Quivin's Torc: A flowing gold torc that grants certain clan members
great insights.
- Ralian Jewelry: Valuable, exotic jewelry.
- Red Leather Mask: Helps overcome skepticism.
- Ring Made From Vingkot's Crown: Improves our leadership abilities.
- Sacred Clod: Powerful weapon in tribal or royal battle, but friends
are as frightened: as foes.
- Sacred Mark of Vingkot: Designated character gains +1 bonus to Combat
rating; it's a tattoo, so: benefit ends with death of character.
- Scarf of Seven Runes: A magic scarf that helps us when we heroquest
to the Lightbringers.
- Shifting Statue: A magic statue that keeps everyone amused by
changing shape each season.
- Shimmering Cloak: Helps us evade our foes in battle.
- Silver Dragon: A mysterious statue from a dragonewt temple.
- Silver Lips of Anriar: Helps overcome reluctance.
- Silver Sheep: Gives our sheep more valuable wool.
- Silver Tongue: An ancient god-part that makes it easy to maintain a
Great Temple to: Issaries.
- Son of Blacktail: A really fine young bull, not yet old enough to
sire calves.
- Sorcerous Implements: Humming items from the sorcerors.
- Speaking Cone: Helps us contact the gods.
- Spirit Fetch: Reduces our expenditure of magic.
- Splendorbread: Adds to our magic each harvest time.
- Staff of Fortune: Amplifies the effects of chance.
- Strong Man's Toothpick: An ancient log which gives certain clan
members strength and resolution.
- Tarshite Woad: Helps us burn enemy steads.
- Thanestriker: Gives one of our best warriors the strength of three
men.
- Three Bean Broth: Helps us bargain.
- Tiger's Eye Necklace: Helps us track things down and find them.
- Torc of Honor: Other clans think more highly of us.
- Tornado Rope: Untie the knot in battle to unleash a killing storm.
- Triceratops Plow Team: Increases clan magic during planting season;
eats as much as 24 cows.
- Tube of Truth-Seeking: Helps discern the truth.
- Uralda's Milk Pot: Helps with animal husbandry.
- Vargast's Ring: Keeps our warriors happy, making it easier to
recruit weaponthanes.
- Veil of Chalana Arroy: Helps calm vengeful people.
- Vinga's Comb: A mighty sword ‹ if Vinga is on the clan ring, Vingans
and Orlanthi gain prowess.
- Voriof's Flute: The Shepherd God's toy gives certain clan members
special daring and prowess.
- Voss Varainu Tapestry: Ancient tapestry with draconic motifs, but no
magical qualities.
- Whirlwind Jar: Break the jar in battle to unleash a killing storm.
- White Calf: Increases the fertility of our herds.
- Widebrew: Gives us berserker fury when we aim to kill as many
enemies as possible.
- Winking Sapphire: A splendid jewel, with no magical qualities.
- Wolfbane Bush: Keeps the Telmori werewolves away.
- Wyter's Staff: Helps our reputation for justice and good judgement.
--
Michael Richard Schwartz | Language is my playground,
mschwartz_at_... | and words, its slides and
Ann Arbor, Michigan USA | swingsets. -- yours truly