Good one. I gave my players a photocopy of part of Thunder Rebels with
a 'read it or don't read it, its your choice.' Some did, some didn't
but it made no difference to my game. None of my scenario's required in
depth Gloranthan knowledge to solve. Oh there was enough in there to
(hopefully) delight the Gloranthaphile. I wonder if Chris Lememns
remembers playing a Lunar Noble in my Pavis game at Tentacles and when
he wanted some hired Babrbarian thugs he was directed to the home of
Garrath Swordsharp!! :^)
Regards
Rob
- In ImmoderateGloranthaQuest_at_yahoogroups.com, "Jeff Richard"
<richaje_at_...> wrote:
>
> For what it is worth, I have recently started a Gloranthan game here
> in Berlin. Three players are Gloranthaphiles (including our own
> Daniel Fahey), two don't really know the background. Th two new
> players have gotten into the background and have actually contributed
> to my understanding of Orlanthi mythology and religion.
>
> The trick is, assume your players know nothing about the background
> initially, and just explore it with them. Pretty soon, they will be
> creating along with you.
>
> Jeff
>