For a few people I've heard from, including me, the great Gaumata's Vision scenario has been a campaign definer, or at least a character definer for some PCs. Precisely because the 'right' thing to do at the conclusion is cruel and callous - kill all the chaos infested children wholesale.
I think part of that is because is forces the players to confront the realities of thinking the way their characters cultures do, not letting them get away with easy outs.
Cheers David
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