-Matt Thale
>From: bjm10_at_...
>
>
>
>It's not GURPS: Glorantha that I'm working on, since I intend to use the
>RQ stats (with some modification to POW--the most broken of the RQ
>stats), percentile skill rolls, and building skills up from default with
>the RQ-style category modifiers. However, a lot of other elements from
>GURPS (combat adapted for percentile use, magic adapted from GURPS
>rules--NOT the vanilla "GURPS Magic" system though, and the much more
>extensive GURPS skill list).
Powered by hypermail