RE: RE: Version 2 enhancements I'd like to see

From: Devore, Ernest L <edevore_at_...>
Date: Tue, 15 Feb 2000 08:44:21 -0600


Very good, Nick. So basically what we're looking for in an update to the KODP engine would be better information management. We're provided with TONS of choices already, and must make logical choices based on information. I've now played a dozen games and I get confused sometimes by clan names... are the Eagles my friends this time or my enemies? Having a pop up info screen or something would be a wonderful addition to an already wonderful game.
		-----Original Message-----
		From:	Nick Hollingsworth [mailto:NickH_at_...]
		Sent:	Tuesday, February 15, 2000 8:24 AM
		To:	'KingOfDragonPass_at_onelist.com'
		Subject:	RE: Version 2 enhancements I'd like
to see

                From: Nick Hollingsworth <NickH_at_...>

                Bryan Thexton (Digest 34):

> I doubt whether it makes economic sense to do a major
> revision on this game, as opposed to putting their
> programming efforts into a new game (

		But, assuming the game is not too hardcoded for dragon pass,
		it might make sense to put effort into an limited upgrade
		of the engine and interface while creating brand new data
files
		for say holy country (or whereever). This gives a new
product to
		ship without a load of programming. If they did this the
perhaps
		it would then make sense to ship the existing scenario files
		with the improved engine and interface as an upgraded KoDP.
		... Or perhaps not, only A-Sharp know whats under the hood.

		Top of my wish list would be a scenario editor in a years
time.
		This would allow the hardened glorantha fan base to develop
other 
		scenarios, with an eye to A-Sharp being able to ship an
expansion
		pack later that contained the ones that worked.
		This sort of thing happened for Age Of Empires.
		The problem (apart from getting good art, agreeing licence
terms,
		and so on) would be getting the scenarios 'accurate' enough
to
		satisfy Issaries Inc.
		Anyway - Reality check time.

		If we are talking about changes to KoDP itself then my list
would
		include:

		1. Being able to get to the tula screen from the carved menu
thing.
		This would remove the desire to have leaders give me
equivalent info.

                2. Have the game record and provide me with what we know about other

                leaders and clans. I notice that trade missions often return with info

                about troop and herd levels, leaders attitudes and such like, but I

                have not found a way of recovering the info when I want it short of

		taking notes which I don't want to have to do.
		So:
		2.a provide a 'what we know about other clans' screen
		2.b make this available from _within_ an event.

		Which brings me to

		3. Allow me to get at information from within an event.
		At the moment once I get a list of choices I have to rely
		entirely on my ring to provide me with support info.
		Even though I know the information is available on other
		screens.
		For example, I am often presented with a choice in how I
		handle another clan, but can't recall from the clan name
		tion how I feel about them. I need to see the map to
		recall who they are and what my policy is to them.
		I could answer all this if I could view the other
		screens from within the event

		4. Gather clan info.
		First have the screen that tells you for each clan
		- your relationhip with them
		- the strength you think they are at
		- the type of clan they are
		- their herd, wealth, etc levels
		The info might not be accurate, but at least you could
		be presented with an opinion and a clue to the strength of
		the opinion.
		Then when raiding and trading them this info and the
		strength of the opinion can be updated.

		5.  Clan type, pre-history and recent history.
		As others have said, it would be good if your leaders
		appeared a little less random and a bit more affected
		by these things at the start. It would also be good
		new people leaders turned up during the game who
		appeared to have been raised in your tula - ie had
		been going to the shrines and temples you have built.
		Probably the way you alot blessings and how much you raid
		or farm (etc) should affect the way the young grow too.

		For example I have an out and out war clan who raid
		constantly. We have a shrine to storm bull and a temple to
humakt
		but have had only one humakt and one storm bull in about 20
years.
		We have a temple to issaries but have only had two traders
so far.
		We have a shrine to vinga but our one vingan died ages ago.
		What we do have is an enormous number of ernaldans. Its got
to
		the point now when I have all six non ernaldans on the ring
- one
		more loss and I wont have seven different dieties
represented in
		the clan let alone the ring.

		Not that I mind. I'm quite enjoying it in an irritated sort
of
		way. But It would be nicer if I felt it was just bad luck
		rather than there was no connection with the way my clan was
set up.

                I haven't reached the tribe stage yet so theres nothing I can say

                about that.

                Nick H         

+----------------------------------------------------------------
		| Birmingham - The land of the free and the home of the
Balti.         
+----------------------------------------------------------------

		--------------------------- ONElist Sponsor
----------------------------

		FREE ADVICE FROM REAL PEOPLE!  Xpertsite has thousands of
experts who
		are willing to answer your questions for FREE.  Go to
Xpertsite today 
		and put your mind to rest. 
		<a href=" http://clickme.onelist.com/ad/XpersiteCPC ">Click
Here</a>         
		Community e-mail addresses:
		  Post message: KingOfDragonPass_at_onelist.com
		  Subscribe:    KingOfDragonPass-subscribe_at_onelist.com
		  Unsubscribe:  KingOfDragonPass-unsubscribe_at_onelist.com
		List/archive URL:
		  http://www.onelist.com/community/KingOfDragonPass

Powered by hypermail