>Mercenary troops would be pretty nice... wish I had the option to pay
>another clan to raid for me. :)
You do have the option to get warriors from another clan. It costs the usual inter-clan coin: a favor.
Bryan Thexton asked
>When cattle raids get spotted, and a battle ensues,
>complete with death and wounds, does that get counted
>as a raid, or is it still too small?
My recollection is that a failed cattle raid is treated as a battle in virtually all respects (though clans may choose different tactics due to its smaller size).
I also recollect that all generic magic (i.e. not deity-specific) is weakened by not raiding on occasion (though I don't have time to look it up). Think of it this way: raiding is part of the ritual.
Darn, I forget exactly what 4x stands for, but it's a common mode of strategy game: eXplore, eXpand, eXploit, or something like that.
BTW, this list does have a Digest option (which I recommend) -- you only see one ad per digest (unless someone's careless in editing their quotes).
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