>IMG a child is the social status of the higher parent (unusual
>circumstances not withstanding), so a child is only a thrall if both
>parents were thralls. Of course, adults can "earn" thralldom too, but
>that isn't the issue here.
Children of thralls are always free (which is why you don't get new ones as your children grow up).
Bryan wrote
>I thought there wasn't much use in having many more
>crafters than your trade routes support?
There are definitely diminishing returns.
>I find forging trade routes is one of the more challenging things to do.
I definitely recommend exploring at home first, and being able to make exotic goods.
There's a new review at
<http://www.macledge.com/Reviews00/king-dragon-pass/king-dragon-pass.s
html> -- I'm mentioning this because the reviewer included a
"supplement" which has a lot of tips on the seasonal round. (Windows
players don't be scared off -- the game is the same for you as on a
Macintosh.)
David Dunham A Sharp david_at_... Voice/Fax: 206 783 7404 http://a-sharp.comEfficiency is intelligent laziness.
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