Not saving the game in case of an adverse event.
> I recently started a new game. In my second year, I received the
message
>that a prophecy had been made that said a child would be born in a nearby
clan
>which would fulfil certain conditions that would lead to a great king
marrying
>a feathered queen. 220 years from then. I restarted.
I've seen several prophecies like that and I'm never entirely
sure how much to believe them.
> Dave, who still loves the game
Oh, yes. Don't get my complaints wrong. I LOVE the game. Despite
my complaints I really enjoy how tough the game is and that you
can have a seemingly stable clan just collapse after several tough
years. I just wish there was a simple way to test if the game
was still in a winnable state.
dfs
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