Re: Digest Number 415

From: KentCave <kentcave_at_...>
Date: Sun, 5 Jan 2003 04:52:42 +0700


Replies within, point by point

> Date: Fri, 3 Jan 2003 13:02:39 -0800
> From: David Dunham <david_at_...>
> Subject: RE: KoDP's engine modifiable?
>
> Kent
>
> > > > still have not manage to get Earthshaker's eggs
> >>
> >> This I'm surprised at, if you've played as often as it sounds. You
> >> must always play one scene (which happens fairly early in every game)
> >> exactly the same way.
> >
> > ---Scene? Hmm is it the choice of a balance tribe, or choosing
> > Elmal, Orlanth and Ernalda as my main patron deity? (I've never
> > choosen otherwise)
>
> No, those aren't scenes.



Ooow come on, don't torture me like this hehe. Go on then, whic one scene that I always play the same? Or else I will send my Uroxi clan members over to your place there, to enact the terrible funny yet effective ritual, har har. PS I'm hinting about the joke about the guy wanting to join Urox side and had to complete 3 test. Drinking, the Earthshaker in the barn and the Maran Gor priestess tests, and he ... mixed up the last two. _at_,-p

> > Perhaps.. the one where we explore the mountain and found a dragon
> > in the cave? I either let my trickster beat it at dice or allows
> > the sneaky ones to try stealing the treasures by stealh
>
> Has nothing to do with Earthshaker eggs.



Thanks for the confirmation.

> > I am absolutely sure that I have not seen all 500+ scenes, even
> > though I have played so much. Heck, the scene where the Colymar
> > tribe come threatening me, I've only seen once and that's after
> > finishing and restarting roughly 20+ times. I am still waiting for
> > the ducks joining my tribe scene.
>
> Yup, there are many scenes and some are pretty specific.



I regret never having a notebook beside myself when I'm playing, so that I can write down how many scenes that I've encountered. I just realized that I've been playing KoDP on and off for over 3 years!!!

> > I estimated between 800-1000 copies of KoDP sold, since a-sharp
> > started marketing it. I might be wrong.
>
> While it hasn't been a major hit, your numbers are definitely too
> low. (It's possible we sold that many in Finland, though I can't
> easily calculate.)



I'm soooooo glad to hear that. Hmm I got no experience regarding sales and profit, and not sure if it can ever be revealed, but still curious to know whats the total cost to make and market KoDP and how many copies to be sold to be taken as profitable? I know movies have to make at least 3 times their cost to gain profit. I mean a $10 mill movie has to earn $30 mill for it to be successful.

> > Subject: iDevGames link
> >
> > Dear King Dunham,
> >
> > The link in the main website has error, the ?showid=12 should be ?
> > id=12
>
> Yeah, external links sometimes break. So can you provide a complete
> URL that does work? I can't figure it out from your hint.



http://www.idevgames.com/articleshow.php3?id=12  there, just remove the show in front of id, got it to work by trial and error myself

Also, the FBI review link is broken. Happy Puppy one seems gone too.

> > The works of the 3 artists are great. Timeless and evocative, even
> > after all this time. The smoothness ink of Mike Raabe, the clean yet
> > rough lines of Stefano Gaudiano and the wood-carving art of Damon
> > Brown.
>
> Mike Raabe used mostly airbrush or paint, I don't think there are any
> inks at all from him.



Ouch touche touche, but forgiven since you don't know that I know nothing about art, hehe. I just choose random words to make it ryhmes better. Airbrush quite colourful, yet suitable for mythical expression. Perfectly implemented and executed.

> > Anyone knows if Raabe and Brown has pics in the game? I know Gaudiano
> > is inside, most of the time he is an Elmali, although its quite
> > random to some. And if those two ain't inside the game, why is it so?
>
> Mike Raabe's picture is in the game. We found Damon Brown too late in
> the process to include him.



Hmm guess from my luck I won't ever get to know which one is him. As long as I know which one is David Dunham I can rest in peace knowing that I can torture the poor guy in game whenever the living one tortures me with his riddles.

Grr I can replies more if egroups and yahoo didn't goes down all the time, at inappropriate times too, as everything always do. There, it ryhmes. =)

> David Dunham A Sharp david_at_...
> Voice/Fax: 206 783 7404 http://a-sharp.com
> Spare no expense to make everything as economical as possible --Samuel
Goldwyn

I knew you got that signature quote from hindsight. Such a pity real life is like that, what do artists have to eat?

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