Short, David wrote on Fri, 17 Jan 2003 10:01:17 -0500:
> I think Glorantha turned off several people. There is a significant
> investment in learning the legends and the culture and that turned
> some people away. Just learning the rythem of the clan year is
> something outside our regular experience and then there are all the
> hero-quests you must largely memorize.
It's an oddly literate game. You have to be able to read quite
a bit of text to understand how to manipulate the world. Hmmm,
literate people are usually richer than illiterate, maybe raising
the price would be a way of making it commercially successful.
Would you pay $120 a copy for the sequel? Or is that silly?