Re: Why KoDP is not popular?

From: Alexander G. M. Smith <agmsmith_at_...>
Date: Fri, 17 Jan 2003 12:46:15 -0500 EST


Short, David wrote on Fri, 17 Jan 2003 10:01:17 -0500:
> I think Glorantha turned off several people. There is a significant
> investment in learning the legends and the culture and that turned
> some people away. Just learning the rythem of the clan year is
> something outside our regular experience and then there are all the
> hero-quests you must largely memorize.

It's an oddly literate game. You have to be able to read quite a bit of text to understand how to manipulate the world. Hmmm, literate people are usually richer than illiterate, maybe raising the price would be a way of making it commercially successful. Would you pay $120 a copy for the sequel? Or is that silly?

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